Within the context of BRP games like Call of Cthulhu, Delta Green or Cthulhu Eternal, I donβt like having separate languages as skills. Instead, Iβm going to go the D&D route.
There is only one Language skill.
- For every 20% points assigned, you can pick another language.
- You can speak, read, write all such languages at an βadequateβ level
- If the language is βexoticβ (Akkadian, Coptic, Egyptian etc.), you need to make an INT check (hey everyone, remember INT?) every time you use it, +/- 10%/20% depending on βrarityβ
- You know your native language without needing to put any points in Language