I am using the FL Foundry module together with Mythic GM 2e (as implemented in the Mythic GM Foundry module). This is a formatted and cleaned export of the journal.

I create Macce and Phas.

Macce

Wolfkin Druid. Outcast but arrogant.

art from https://www.pinterest.com/pin/4222193392685780/

Phas

Elfkin Fighter. Arrogant but dangerous fighter.

art from https://www.pinterest.com/pin/halfelf-fighter-yorsy_hernandez-instagram-photos-and-videos-in-2023β€”717690890639034236/

Starting Situation

We start in the southern region of the map, in the Fangwoods.

Macce and Phas met during a festival in Macce’s home town, in Fangwoods forest. Phas was a traveling drunk sellsword. Macce was eager for adventuring into the wild and communing with nature.

Scene 1

They decide to journey in the surrounding area together. Macce will show Phas the area. Phas hopes to prove herself.

We move out into the forest the next morning, at 6 AM.

Macce leads the way but he realizes that he’s lost himself. He got distracted trying to entertain Phas with stories of the area.

Not wanting to make a fool of himself, he tries his best to reorient and play it cool. This stresses him out (Wits damage).

Phas wants to impress Macce with her hunting prowess. She fails.

β€œWe both to be doing poorly in impressing each other”, Phas remarks to Macce.

They laugh. But their laugh seems to have attracted the attention of a bear.

They hear a roar from the tree line and turn around.

Info Animal Actions:

Reassuring Weak

…but the bear seems weak and sick. It seems as if it’s looking for help.

Macce is intrigued. He appraoches the bear and wants to understand what’s ailing it.

He’s going to use his Animal Speech spell to communicate with it.

β€œWhat ails thee?”

The bear grunts and lets out what seems to be a deep sigh.

β€œI have been exiled from my cubs. A stronger bear has moved into my territory and taken over.

I have tried to fight it but I was bested.”

The bear continues:

β€œI know where your village is. I will terrorize it β€” I have nothing left to live for! β€” unless you kill this interloper!”

Macce is surprised by this cunning demand! He turns to Phas.

What do they decide to do?

Phas would accept it as a challenge.

Phas does not, and instead is bewildered by the audacity of this bear. She draws her longsword and charges the bear.

What would Macce do?

He would want to maintain the balance and not interfere, not killing the other bear or this bear. But the fact that this bear threatened his home pushes him to Phas’ side.

COMBAT!

Phas charges and cuts a deep gash in the bear’s hide, dealing 4 damage.

Macce shoots his his short bow, but the bear move out of the way as it lounges at Phas.

The bear slashes with his massive paw at Phas, dealing 1 damage.

Phas slashes again, but the bear dodges.

Macce misses with his bow.

The bear slashes Phas again, dealing 1 damage.

Phas slashes the bear again, leaving it at just 1 health.

There is a moment in the heat of battle when Macce’s eyes meet the bear’s. The wolfkin is still attuned to the animal. In the flurry of blows, arrows, and bloody paws, he steps forward to the bear.

He still has one question to ask from his Animal Speech.

He stops Phas and asks the bear:

β€œWhy don’t you just leave and move somewhere else?”

The bear grunts, letting out a warm breath in the morning crisp air.

I’d rather die now than run away in defeat. This is my land. I will fight for it!

Macce is touched by this. He cannot bring the death blow on the animal. He turns away. The bear grunts one last battle cry …

… and is downed by Phas’ longsword.

Macce: β€œA shame we had kill such a magnificent creature”

Phas: β€œWell, imagine how magnificent the other bear must be.”

End of scene. Chaos set to 6. To be continued…